The only thing is that it can be quite time consuming since it has 100 rounds iirc. Finishing Plus (adds more finishing moves to a combo) Draw (more orbs gravitate towards you faster. Due to the brokeness of Horizontal Slash and strength of the Drive Forms air combos (with the exception of limit), air combos are actually stronger than ground combos, but are harder to use and not as safe. Category: Kingdom Hearts Chain of Memories abilities. Use an Energy Crystal to reduce the amount of materials. Slapshot will be in the middle of a combo when the enemy is right in front of you, indicated by a really quick, upward slash (like a golf swing). Valor Form Leveling:. Standard is always a good go to for your first run though. Use to slide the pieces around the puzzle and to rotate them. 5+2. Explosion. 5 ReMIX. Thunder, Thundara, and Thundaga are a series of magic introduced in Kingdom Hearts. In Kingdom Hearts, Aerial Sweep is a combat ability that costs 2 AP to equip. Your First Strike Break will cause him to phase out. 4 Best: Trinity Limit. After completing Pride Land, the map’s highest point becomes an interesting grinding spot. To create, you’ll have these on your shopping list: 1 Orichalcum, 9 Twilight Shards, 7 Twilight Stones, 5 Twilight Gems, and 2 Twilight Crystals. If there is a single enemy, using a Finishing Plus ability allows Sora to add Final Arts to the end of his combo. Link Prize Plus Note: N/A AERIAL SLAM (2) Fire Strike + Aerora > (ShC): Fire Screen > (FC): Attack Haste > (PC): Finish Boost > (WC): Combo Plus > (SoC): HP Boost > (HC): HP Prize Plus > (AC):. Lance Rain - Xaldin rains lances from the sky for a while, then surrounds you with lances, only to have them vanish. 46. For Kingdom Hearts: Birth by Sleep on the PSP, a GameFAQs Q&A question titled "Can someone help me by telling me a good way to get these abilities for my characters please?". Recommended stats for KH2 data battles? (Critical mode) UnlessJack 6 years ago #1. Ultima Weapon. The goal of this mod concept is to make every Keyblade immediately more helpful upon obtaining it at that stage in the game, as well as attempt to make them more useful throughout the entire game. I did a beginner rush through and forgot about the no equipment change trophy, leading to another beginner playthrough before the proud mode run. 5 ReMIX; without headaches. -Mushroom XI (Timeless River, Waterway): Reduce the counter to 0 within 19 seconds. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "KH2 - "50" Playthrough *BlogFAQs*" - Page 13. Air Combo Boost (3 AP) - Increases the damage of the finishing move in the air relative to the number of hits in the combo. Learning Aerial Finish Kingdom Hearts II . Plus, I think he's the second best designed fight in the game, so he's always fun. Page 56 of the full game walkthrough for KINGDOM HEARTS - HD 1. This means that with Finishing Plus (you get one automatically for Critical), you can cast Magnet and go straight into Finishing Leap with square (the finisher that launches enemy into the air). The Ability system in Kingdom Hearts II has received both minor aesthetic upgrades, as well as major mechanical changes. As we want to make things easy for you, we will recommend you the easiest way to have on your shelf (almost) everything on a single disc. The bear, deep in thought, is approached by Sora and asks him if he came here to say good-bye to Pooh. 3 Kingdom Hearts III 1. 2. In Kingdom Hearts Re:coded, abilities may be equipped in the Stat Matrix once they are linked to a CPU, while many passive abilities can be activated through the Overclock system or by equipping accessory chips. Maybe Slapshot as well. This guide will show you how to earn all of the achievements. Open the chest to retrieve the Orichalcum+. Jump on top of the tram car that's moving back and forth. For the bigger waves (over 50) use Wisdom Form and spam Firaga and Ethers/Elixirs to keep your magic up. It has been a long while. The. It has amazing Strength, bad Magic, and decent reach. 5 ReMIX, Kingdom Hearts II. Unequip Dodge Slash (and keep it unequipped) and Retaliating Slash. And also if you really need to, just get a few more levels. - While grounded, tilt Left Joystick and press tto roll in that direction and evade attacks. 5 + II. Edit: this was my third time finishing kingdom hearts 1 story, I beat final boss at lvl 72, but still, there's no way u can beat hades cup at lvl 54The most hardcore fans of the Kingdom Hearts series know that Critical Mode is the ultimate challenge in any of the mainline titles. 3 Kingdom Hearts II; 2. Like, I was fighting Sephiroth and I couldn't get off a Guard Break *and* an Explosion or a Guard Break and a Finishing Leap. If you're quick enough and hit every large jar, gathering all the large orbs, you CAN crest 1,000 points at the earliest possible. In Kingdom Hearts II Final Mix, Strike Raid is also an action ability exclusive to Limit Form. When equipped, Sora is able to attack enemies above him from the ground with a spinning jump. In Birth by Sleep, you can combine two Commands to create a new one. Of course, I recommend being level 99 as it’s post. In September 2006, Kingdom. blue_husky 8 years ago #1. The Ability system in Kingdom Hearts II has received both minor aesthetic upgrades, as well as major mechanical changes. An Ability can now be equipped or unequipped simply by pressing while highlighting its entry in the Ability menu, and are now separated into Action, Growth, and Support sets, which are distinguished by the color of their entry (blue for Action, green for Support, and yellow. Game: KH2 NTSC US. Side quests covered in detail from Absent Silhouettes to Atlantica. The goal of this mod concept is to make every Keyblade immediately more helpful upon obtaining it at that stage in the game, as well as attempt to make them more useful throughout the entire game. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Auto-Finish Auto-Finish 6 Combo Plus MP Haste. Abilities: turn off Magnet Burst, Ariel Finish, and all air Combo Plus(s) Turn on Negative Combo, finishing plus and anything that just makes your combos stronger but not longer. Kingdom Hearts HD I. For example, Melding two Fire. No waiting for Negative Combo (Lv. Guardian Soul Strenght 5, Magic 1, Reaction Boost, Beat Hades (Olympus Coliseum) 18. Unlike some of the other games, you don't have to wait or pay, for a final mix version of Kingdom Hearts 3 to access this ultimate difficulty mode. . 5 might make this more tedious, but it is still a good method in either Final Mix or 2. 6. 2. 3. Haha, interesting. Also if you can nail the reaction command where you steal his keyblades the fight becomes a joke. You’ll have access to a bunch of new keyblades with various insanely cool stats, unlock the original Antiform, avail plenty of balanced tweaks to your gameplay experience, and even get an alternate default. Here on Page 2, I cover everything from the. Kingdom Hearts 2 (and KH 2. A. Unlike the other mangas, the first manga is read left to right, due to being serialized in the gaming magazine Famitsū PS2, rather than the comic magazine Gekkan Shōnen Gangan. 5 compared to 1. Magnera magic is a must at this point. Sora has half as much HP compared to the other difficulties, but you also start with 50 AP and a number of abilities that includes a Finishing Plus and MP Hastera. Kingdom Key has Damage Control as its ability. Below is a list of recipes for the game's Commands . Dodge Roll. He then plummets from the sky into the floor, sending wind energy flying in multiple directions. Combined with Finishing Plus it can be very effective against bosses you can't stagger or give you only a small window of opportunity to hit them. In Kingdom Hearts 3 Ultima Weapon is the most powerful keyblade available for Sora in Kingdom Hearts 3 - but you'll have to go through quite a long and arduous process to unlock and craft the. ars arcanum, ragnarok, sonic blade and strike raid. Then another 2 hit combo, but this time 3 Finishers. FYI, the starting abilities mean you get those abilities extra on top of level up abilities. This is important because you will have two finishing plus and two reaction boosts compared to the other modes where you will only have one of each. In Kingdom Hearts II, Finishing Leap is an action ability that costs 5 AP to equip. Unleashes a finishing combo move that knocks. It'll ask if you want to carry over your Keyblades and your selfie poses. Teleport Slash: The second Sora delivers the finishing combo, Sephiroth will vanish and flashes behind Sora to deliver a sword slash (Teleport period approximately 1–2. Rating: (5/10), with Finish Plus (8. The Ability system in Kingdom Hearts Birth by Sleep is very similar to that of Kingdom Hearts II, while also drawing inspiration from the Esper/Materia-based systems of the Final Fantasy series. After talking to Kairi, the next cut-scene brings you to Disney Castle, so enjoy it. Valor - 1 exp per hit landed. Magnega is even better, but to learn it, you must beat the second boss of The World. It would likely take less than 10 minutes. Playing on Critical gives you a Finishing Plus from the start anyway. Play standard for your first run, then any subsequent runs should be on critical because it makes the game like 10x better. unequip the Finishing Plus Ability;The mighty ability called “Finishing Plus” of this keyblade will allow you to perform consecutive finishing moves. Hennykage, for their original mod of High-Poly Sora which inspired me to do my own version for this mod. The game is a sequel to Kingdom Hearts, and like the original game, combines characters and settings from Disney films with those of Square Enix's Final Fantasy series. However, Magnet also works as a finishing move, even when used at the beginning of a combo. And most of the time you'll be "flying" in this method since you will want to be always afloat whether avoiding or attacking. 10 years of experience in information and computer technology. When a Spirit's HP is reduced to 0, they go unconscious. BombermanX 3 years ago #1. With Kingdom Hearts currently gearing up for its next saga, it's time to look back at the clues indicating where the series could be headed. Equip the Herc's Crest weapon, unequip all of Sora's blue abilities EXCEPT Slide Dash (acquired in Land of Dragons). Kingdom Hearts II. It uses neither of Sora's party members, and consumes four Drive Points. And I was just arguing that 20 MP is the biggest loss of Critical, the extra Finishing Plus alone makes up for it, not to mention the Reaction Boost, Lucky Luckys, Draw and Hastera. Kingdom Hearts Birth By Sleep 0. RELATED: The Most Interesting Original Characters In Kingdom. Unlike in Kingdom Hearts, Sora doesn't gain temporary invincibility while using Strike Raid. These are extremely high level enemies though. It is a limit that is equipped by default and costs 65 MP to use. The D-Link menu allows the player to enable or disable D-Links and switch the Finish Commands equipped to them. This is useful if say you want. 5 bars in combination with 2 finishing plus's and Divine Rose and healing using limit commands is absolutely broken KH2 is only easier because skills like Finishing Plus, Combo Boost, the ability to shortcut items, the stun time is extended a little, you can exploit his moves with things like Aerial Recover (or better, Counterattack), and Side Slash when he tries to juggle you. It deals Neutral damage. Mechanics []. Keep your calm if your attacks are locked. Magic combos are affected by combo-related abilities, such as Combo Plus and Finishing Plus, and magic attacks can be interspersed with weapon attacks in one. MP Hastega. These abilities either have a supportive nature, working passively in the background to influence a character's stats and qualities, or an active nature, being. For Wisdom Form, begin in Alley to Between. It can only be performed by Sora at the end of an attack combo, and it functions quite differently to how it does in SSF2. KH2AerialFinish (Triple Rush Air - 1316). 2 Combo attack abilities 1. Where to find 7 Orichalcum+ to craft the Ultima Weapon in KH3. Kingdom Hearts 2 Pride Land Grinding. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Real talk: KH2's ending was perfect *spoilers*" - Page 4. Kingdom Hearts 2 Final Mix Double Plus. Omnizoa • 6 yr. Using the Combo Plus abilities allows Sora to repeat the first two parts of the combo. Road2Dawn - 15 years ago - report. I use this trick to level up extremely fast in KH2fm. Go into Wisdom Form and begin the duel, making sure to shoot the mushroom the entire time. It allows the user to summon another character's power. EDIT: 8/12/18After tinkering around with the Light Blue/Brown/Purple finish commands, I’ve come to the conclusion that X amount of hits isn’t what is require. That will keep you leveled "properly" to retain a challenge from start to finish. They'll tell you black is really white, the moon is just the sun at night. The original Kingdom Hearts was fantastic, but the battles quickly devolved into a rather boring production of hack n’ slash theatre. Since I've played KH2 to death already and usually as a smashy-hitty type player, I want to vary it up this time and make Sora into a primarily magic user, using little to no physical damage boosts and only really using Attack if MP bar is reloading. functions differently depending on the Drive Form :Finish Commands. It represents Sora's past, and is obtained along with the Oathkeeper Keyblade at Twilight Town, after Sora learns about Kairi's abduction and unlocks the road forward. 5) Who can. 0 - 18 Oct 2010 **Yo kids. In the third slot, you select one of the different types of crystals to create. unequip the Finishing Plus Ability; To make it happen, the keyblade is essential. I have Kingdom hearts 1. But critical mode gives you 25% more damage to everything (cept mushroom fights apparently), 50ap plus; 2 luckylucky, draw, mp hastera, finish plus, and reaction boost. Final Mix Double Plus is an overhaul mod for Kingdom Hearts 2 that adds a ton of exciting changes for hardcore and casual players alike. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Replaying KH1 and 2, best starting choices for 2?. In addition to Aerial Recovery, you will find Reaction Boost, Finishing Plus, Draw, Lucky Lucky (x2), MP Hastera, and Zero Experience in that order, with 50 AP--52 AP if you got the Day Two bonus--to equip them all. Re:Chain of Memories. Limit - 1 EXP per limit finisher performed. Air Combo Plus x2 + Finishing Plus + Air Combo Boost + Aerial Finish + Hero's Crest/Star Seeker- Same as above, but with air combos. If you play well, you can tear through enemies, but if you don't, they'll do the same back. In Kingdom Hearts II, the Abilities list is divided into Action, Growth, Support, and Weapon abilities. If Sora has equipped two copies of Negative Combo and no Combo Plus, Air Combo Plus, or Finishing Pluses, then he will only perform combo finishers. Occasional frame drops during gameplay, and almost consistently during loading screens. Road2Dawn - 15 years ago - report. Both of them launch an enemy into the air by pressing square so I'm wondering if I should leave both equipped or just one. The two main types are Battle Commands, which appear in and can be used from the Command Menu, and Action Commands. Join. This should be more than enough to finish Zexion. the idea of getting extra abilities is appealing. Terra is not Stupid. This is a guide to show you how to 100% complete Jiminy's Journal in Kingdom Hearts II Final Mix. In fact, if you pull off a couple quick hits (without finishing the combo), use Reversal, pull off a couple more hits, use Reversal again, etc. Players who have already finished the game before will receive a notification after the update that informs them of New Game Plus. Of course, there will be instances you'd rather stay on the ground. Jump on top of the tram car that's moving back and forth. Another how-to. In Kingdom Hearts II, Finishing Plus is a support ability that costs 5 APto equip. It is a ground combo finisher activated by pressing at the end of a ground combo. Mushroom 2. Deck Commands are attacks, magic, and item commands that appear on the Command Menu in Kingdom Hearts Birth by Sleep and Kingdom Hearts Birth by Sleep Final Mix, the Command Matrix in Kingdom Hearts Re:coded, and the Command Deck in Kingdom Hearts: Dream Drop Distance. There's one relatively easy Orichalcum+ available in The World That Never Was. The game begins in Twilight Town, where Roxas enjoys his summer vacation with Hayner, Pence, and Olette, having no memories of his time with Organization XIII nor Axel, who. final-1 per nobody killed. 1b. The Ability system in Kingdom Hearts II has received both minor aesthetic upgrades, as well as major mechanical changes. Fenrir + Finishing Plus + 4x Lucky Rings are my go-to for material. Of course, you’ll need a Serenity Crystal for upgrading. Best. Finishing Plus (adds more finishing moves to a combo) Draw (more orbs gravitate towards you faster) 2x Lucky Lucky (increases drop rate) MP Hastera (MP replenishes at a much faster rate) The game also awards you with EXP Zero, which stops enemies from dropping any EXP. For Kingdom Hearts HD I. There's one relatively easy Orichalcum+ available in The World That Never Was. . But its here, that's all that matters. Unleash an attack that deals damage to nearby enemies. This video shows it off -- it's especially clear in the final combo he does, which is Guard Break finisher, Blizzaga finisher, Thungaga finisher, and since he doesn't have the Rumble Rose equipped you can assume that he has three finishing plus abilities (and from the looks of it, two negative combo abilities) inherent to his character. Business, Economics, and Finance. Watch or Play 358/2 Days. Menu. Best of. Game Trivia PS2. 5. 5 Remix on the Xbox One, a GameFAQs Q&A question titled "Hi i just got to the world that never was in kh2 and i can't defeat roxas. 1. This is how New Game + works in KH3: KH3. For Kingdom Hearts HD 2. Sure they're probably perfectly doable but Zantetsuken casually dealing 1. There are some other tricks to Finishing Pluses too. Join. And as far as a safer way to. Set in a vast array of Disney and Pixar worlds, KINGDOM HEARTS follows the journey of Sora, a young boy and unknowing heir to a spectacular power. Just put together a quick video on a few bad abilities that some people aren't aware are pretty bad to equip. Sora is joined by Donald Duck and Goofy to stop an evil force known. I just finished up a KH2 run, myself, incidentally. In Kingdom hearts 2 I have access to finishing leap and upper slash. That said, I still stuck with negative combo and finishers spams for most of the game. This is the list of all known recipes in the game. Though, once abilities are received they can be leveled up when another ability panel of the same ability is linked to a CPU panel. 2 0. On the main menu, go to New Game. His Abilities are divided into three groups: Action Abilities, Growth Abilities, and Support Abilities. As one of the three mainline games released so far, it feels a bit. For Kingdom Hearts HD I. slide dash closes in on far away ground enemies, indicated by you literally sliding a few feet towards an enemy. 3. beginner standard and proud all need the finishing plus on rumbling rose ASAP. There's a new form in KH2-FM (all difficulties are "Final Mix", not just the one named). And also if you really need to, just get a few more levels. Hollow Bastion (Revisited) Space Paranoids. To unlock the Ultima Weapon recipe, you'll have to had acquired 58 different synthesis materials. That's my personal setup. Easy skimming. A lot of these can feel overwhelming. You dont need it in order to get the O+, but if youre planning on making the ultima weapon, having your moogle level at 9 cuts down synthesis costs which you'll want to prevent wasting materials. and on crit the air combo boost on hero's crest makes it better than DP's 6 strength on xigbar. Due to the brokeness of Horizontal Slash and strength of the Drive Forms air combos (with the exception of limit), air combos are actually stronger than ground combos, but are harder to use and not as safe. ABOUT THIS GUIDE =================== This is a translation and reference guide for the Square-Enix game Kingdom Hearts 2 Final Mix+ and Re:Chain of Memories. gull wing 3 0 experience boost meet the girls. It might be that DP just does more damage in this fight because of the insane multipliers on Finish (multiple hits of 4. Walk up to it, then enter. Donald learns second chance at lvl 60. Counterattacks nearby enemies with Attack while performing Guard. It allows the user to only use. 14 of Horizon Forbidden West. proud you get double hp (in respect to critical) and a slightly higher max mp. Breeze through Critical Mode by using EZ Codes through the Premium Menu. 5 + II. Twilight Town Reunion. Magnet burst, then to aerial finish. With this, you can take two different Deck Commands, and combine them to create an entirely new command. Kingdom Hearts II and Birth by Sleep will take you to many places and we have them all covered here. SpardaStonerule posted. Kingdom Hearts Birth by Sleep Commands Melding. Tips: According to my estimation, this keyblade is probably the longest keyblade of all. . This is my first time playing final mix. Foxhound3857 8 years ago #1. Hope some people have use for this. It is a ground combo finisher activated by pressing at the end of a ground combo. It's possible to finish it in time without any keyblade ability. Here's a link to their location, if you're in Victoria che. Finishing Plus (5 AP) - Unleash successive finishing moves after combos. Sweet Memories has Drive Converter as its ability, so it fills the niche of generating more Drive Orbs, usually in the case for levelling Master Form very quickly. Finish Boost Fire Screen Blizzard Screen Thunder Screen Dark Screen Defender Support: Combo Plus Air Combo Plus Damage Syphon Second. Negative Combo (2 AP) - Decreases maximum combo on the. Magic in KH2FM is useful as hell: You can BS your way through (almost) anything with Stitch+Reflega. The crown jewel of synthesis in any Kingdom Hearts game is the Ultima Weapon. This is useful if say you want to level forms without. Thankfully you don't have to get them all in one run, or collect them in any specific order, but just make sure you finish the mini-game each time you collect one to register it as collected. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "I hope KHIII gets a more "solid" combat system. Then you finish starting your new game like you normally would before. Drive recovers more slowly and you have less bars. Check Out. Set after the events of Kingdom. ===== Kingdom Hearts II ===== Limit FAQ by ChickenBot Started on: 16/6/2006. Other than that I don't believe there is. Retaliating SlashBusiness, Economics, and Finance. KH 2. Have a moogle that is at least level 2 synthesize it when you have all the necessary materials. Upper Slash, Horizontal Slash, and Finishing Leap. In fact, play BBS after 358/2 days, as it will explain a certain ‘imaginary’ character’s motives from a certain ‘forgotten’ character’s perspective. 2 Kingdom Hearts II 1. . If you're not playing a game on the hardest. March 29, 2007 (JP) 29 Hours. Equip the Decisive Pumpkin, both Combo Plus abilities, and one Finishing Plus to maximize damage during each opening. And most of the time you'll be "flying" in this method since you will want to be always afloat whether avoiding or attacking. Posted 3 days ago by Kes Eylers-Stephenson 13. This guide will show you how to earn all of the achievements. It uses neither of Sora's party members, and consumes four Drive Points. 06. Its ability also halves the damage Sora takes when his HP is critical. When equipped, Sora will attack enemies directly above him from. For Kingdom Hearts HD 2. The Kingdom Hearts 3 ending is there to wrap up this final chapter of the Dark Seeker Saga, and it's sure to be an emotional conclusion – particularly for those fans who've invested hundreds of. Although this Keyblade lacks in the magic department, it more than makes up for it with the pure physical damage it can inflict. Magnera and Magnega are more powerful and pull in enemies from farther away. Aerial Finish Magnet Spiral Combo Plus Air Combo Plus D Tier (Abilities that may have a few good uses but are more of a hindrance than anything else. 10) Port Royal - For cheesing, have MP restoring items, Reflega, Master Form, and Magic Lock-On; before this mushroom shuffles with the fakes, right after it jumps, have the auto-lock on. In KH2, the Ability attached to a Keyblade is without a doubt its most important attribute. After completing Pride Land, the map’s highest point becomes an interesting grinding spot. Upper Slash needs to be done in the middle of a combo, so after the first hit, but not right before the finisher. This method is unique to the classic version of Kingdom Hearts 2, and I will explain why. Kingdom Hearts Birth by Sleep (Japanese: キングダム ハーツ バース バイ スリープ Hepburn: Kingudamu Hātsu Bāsu bai Surīpu?) is an action role-playing game developed and published by Square Enix for the PlayStation Portable, serving as the sixth installment in the Kingdom Hearts series. It is the form's second aerial combo finisher. I just finished up a KH2 run, myself, incidentally. Keep it up until Xaldin is finished. Combined with Finishing Plus it can be very effective against bosses you can't stagger or give you only a small window of opportunity to hit them. I can answer other questions as well. Finish commands can also be set from the Deck Command menu, as well as from the Status menu. Start in the beginning with dream staff, wand struggle bat, etc. Kingdom Hearts 2 Pride Land Grinding. (Spoilers) As long as u are at least lvl70 getting to lvl99 doesn't matter that much it's more a matter of skill and timing for the data org fights. It might be that DP just does more damage in this fight because of the insane multipliers on Finish (multiple hits of 4. While in his final phase, he uses his full arsenal of attacks, even periodically unleashing his DM again. Jump from the tram car onto the roof that contains a chest. Limit Form is gained upon visiting. This guide will show each and every requirement for every journal entry and explain the fastest and the easiest way to unlock them. . Gummi ship missions and details. Kingdom Hearts II Final Mix Trophy Guide & Road Map Road Map Show roadmap Overview: Estimated trophy difficulty: 5/10 ( Vote here!) Trophy breakdown: 51 (40 / 8 / 2. (If Sora has Finishing Plus available to equip, put. I use Fenrir far too much in regular gameplay (when I'm not using Decisive Pumpkin that is) to restrict it to a form like that. In Kingdom Hearts II, Aerial Sweep is an action ability that costs 2 AP to equip. The Fatal Crest Keyblade is obtained from the Olympus Coliseum after completing the Goddess of Fate Cup. Reaction Boost: Increases damage dealt using Reaction Commands by 50%. If you don't have that ability, then equip Rumbling Rose instead, which has it. So if you like Dive better, unequip Sweep. Last Update: 09 Jan 2023. Double-click the . Indeed. 1. Also guard has quicker startup and instead of a normal counter you counter with a zantetsuken hit. Haha, interesting. They utilize the element of Lightning, and are associated with the Lightning material. It represents Sora's past, and is obtained along with the Oathkeeper Keyblade at Twilight Town, after Sora learns about Kairi's abduction and unlocks the road forward. Sign here if Aerial Finish is your favorite combo finisher in KH2. Kingdom Hearts 2 FM Keyblade Re-Balance Project. Randomizer runs daily on my twitch channel! Come watch for chill and dumb fun!Twitter: @code. Guide for all Orichalcum+ Locations in Kingdom Hearts 3. Finishing Leap is an ability appearing exclusively in KINGDOM HEARTS II. 5+2. Find the chest in The Brink of Despair. Air Slide. If you do, the Decisive Pumpkin is probably your best choice, but if you're just going to use Limits against Final Xemnas Ultima Weapon would be the best alternative.